- Slow reveal
Begin behind a foreground object and rise or move sideways until the subject appears.
- Push in
Move toward a strong subject while holding altitude and heading.
- Pull away
Start close and reverse steadily to reveal scale and context.
- Parallel track
Fly beside a subject at a constant distance while keeping the route clear.
- Orbit
Circle a stationary subject with conservative radius and speed.
- Top-down drift
Point down and move slowly across texture or geometry.
Make the move editable
Hold before and after the movement, avoid unnecessary corrections and repeat at a second speed.


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